Converting Images for Use in STK
You can convert external images and terrain formats into a
format compatible for visualization in the 2D Graphics and 3D
Graphics windows. Image Converters are available from the Utilities
Menu.
To access the following converters, select Image
Converter... from the Utilities Menu.
- The Single Image Converter
creates STK-compatible image files from your source images and
terrain data. Terrain data is pre-processed using the source
images, dramatically improving the rate at which the globe file
will be rendered in the 3D Graphics window.
- The Image Converter produces output
for display in the 3D Graphics window, in the .pdttx or. jp2
format. Additionally, terrain data that is preprocessed with an
image is delivered in the form of a .pdtt file that is linked to
the .pdttx image file.
- To use the .pdttx format, you may need
to replace your computer graphics card with a newer version. See
Optimizing 3D
Globes.
-
You can also use AgGxChunkImageConverter,
which is a stand-alone image converter application, to convert
terrain and imagery to .jp2, .pdttx and .pdtt file formats for 3D
visualization. This stand-alone executable may be run from the
command prompt or may be launched from another application.
- The Multiple Images Converter
converts multiple source images and terrain data to .pdttx, .jp2,
.bmp, or .ppm files that can be displayed in the 3D Graphics
window. Additionally, terrain data that is preprocessed with an
image is delivered in the form of a .pdtt file that is linked to
the .pdttx or .jp2 image file.
- The Terrain Region
Converter creates terrain inlays (pdtt files) for a specific
region. Use this converter instead of the Image Converter to create
a .pdtt file without having to create a .pdttx or .jp2 file.
Creating these files separately enables you to convert an updated
image for a particular region without having to reconvert the image
data.
To access the Terrain Converter,
select Terrain Converter... from the Utilities Menu. The
Terrain Converter creates a topographically derived inlay file,
representing varying elevations with a hierarchy of colors that can
be custom-specified. Using the Terrain Converter, you can produce
output for display in either the 2D Graphics or 3D Graphics
windows; in the .jp2 or .pdttx formats for 3D display, or in .jp2,
.bmp, or .ppm format for 2D display.
Click here for an overview
and a step-by-step tutorial on the importation and utilization
of external imagery and terrain data.