The Scenario object defines the context in which the properties
and behavior of other objects are defined. Here you can enter
global settings for time, units of measure, graphics attributes and
many other features, some of which can be overridden locally for
specific objects.
| Property |
Description |
| Analysis Period
|
Define the epoch and start and stop times that apply throughout
the scenario. You can override these for certain objects. |
| Animation
|
Control the animation cycle, animation step definition, and the
intervals between refresh updates in the graphics windows. |
| Units
|
Establish the default settings for all units of measure used
for display and data input purposes in a scenario. These settings
can be overridden locally for a specific object or class of
objects. |
| Database
|
Set defaults for the City, Facility, Satellite, and Star
databases. |
| Earth Data
|
Select the Earth Orientation Parameters (EOP) file. |
| Global Attributes
|
Configure the display of warning messages for missiles,
satellites, and Aircraft Mission Modeler objects, and set default
values for SGP4 1-Point interpolation. |
| Terrain
|
Import and display terrain elevation data for facility and
target azimuth-elevation mask and position. |
| SEET Environment
|
Set parameters that affect the SEET Radiation Environment, which
computes expected dosage rate and accumulated dose (ionizing energy
deposition) due to energetic electron and proton particle fluxes
for a range of shielding thicknesses and particle energies.
|
| Description
|
Record useful information about the scenario. |