When an object is introduced into a scenario, it appears in the Object Browser. The Object Browser displays each object in a scenario and the children of each object. A plus or minus sign appears to the left of some objects, indicating that you can collapse or expand the object tree of the selected item to hide or show its children. The following are common STK objects:
A vehicle is an object that changes its position and orientation
over time. The vehicle class includes all satellites
, aircraft
,
ships
, ground vehicles
, missiles
,
and launch vehicles
. Vehicles can
have children such as sensors, receivers, and transmitters.
Facilities
and targets
are non-mobile points on the Earth's surface.
Typically, facilities mark the position of ground stations, launch
sites, tracking stations, etc. Targets can be used to represent
points of interest for sensor coverage, locations of cities, etc.
Facilities and targets can have children such as sensors,
receivers, and transmitters.
Sensor performance is a major concern for satellite system
engineers and integrators. Sensors
can be used to represent such equipment as optical or radar
sensors, receiving or transmitting antennas, and lasers. The sensor
object can also be useful for defining another object's field of
view. Sensors are children of vehicles, facilities and targets. The
sensor object can also have children of its own.
Complex scenarios often include planets
and stars
to
provide a complete analysis of sensor in-view opportunities.
Planets represent objects in heliocentric orbit such as planets,
minor planets, asteroids, and comets. STK also includes the Moon
and the Sun in the Planet class. Planets can have children such as
receivers and transmitters. In STK, the star object is used to
represent "stationary" objects such as stars, quasars, and pulsars.
Unlike planets, stars cannot have children.
Area targets
are defined
regions of interest on the Earth. They are useful when you need to
define a target in terms of a geographical area instead of a
specific point on the Earth's surface. Area targets cannot have
children.
Line Targets
are objects that
define a line connecting selected points on the surface of the
earth. You can define 2D and 3D graphics properties for a line
target, and you can impose various kinds of constraints on it.
MTOs
are used in STK to group
together many moving or stationary objects. An MTO consists of
multiple tracks. Each track consists of points with time, latitude,
longitude, and altitude information. MTOs provide the most
efficient way to display a large number of objects quickly in STK.
MTOs can be used only for visualization. If you want to provide
analysis of objects, such as graphs, reports and access
calculations, you cannot use a multi-track object.